Samstag, 27. Juni 2009

Air unit counter design

Old design:


new design:



Design process update

The rules are ready to go out to my two proofreaders.
The map is final.
The order of battle is finished.
The design of the markers and the ground & naval units has been redone and is final.

As the project has moved forward very fast the past few weeks I decided to spend some more time on the air unit counters and came up with a brand-new design that is IMHO awesome. It will take a lot of time, but it will be worth it.

Sonntag, 7. Juni 2009

Counters - Air Defence Network - Map

The graphics for the ground units have been modified to enhance readability and to make it easier to see from which country the unit is.

The map is updated with new port and airport symbols. Easier on the eye.

The Air Defence Network sub-system has become nice and easy. Now my hopes are that it will work out fine. The radar stations and sector operating centers are counters to keep the system flexible. Although I don't like too many counters on the map but I do like rigid systems with overcrowded maps even less.

I have thought about giving the game a strategic map like in Gulf and Aegean Strike, but I think it's better without it.